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Preparing For A Session Recording

A comprehensive guide to preparing for your session at one of our recording studios.

The following guidelines come from years of experience working with artists in a professional studio environment. These are by no means concrete rules but our goal in presenting these guidelines is to make you familiar with the process so you can concentrate on your performance and creativity. We're sure the list will unearth some unanswered questions, so feel free to call us to discuss your specific situation.

Always plan to do fewer songs rather than a lot of songs quickly. There is nothing worse than having lots of songs on a cd that you are embarrassed to play to people, and nothing more satisfying than listening to one song that you are completely happy with, remember, if there was a magic formula, everybody would be using it. Quality takes time.

Focus on tight bass and drums. It is critical that these two players have a "locked" performance. During the initial recording session, view all the other tracks as support for an energetic, tight drum and bass pass. If the other instruments play a "keeper" part, consider it a blessing. Have a drummer and bass player extra rehearsal before the studio. Plan to overdub other parts so that we can focus strictly on their performance, if possible.

Analyze your song structure. Look for spice and other elements that will make the track more interesting. This could include percussion, background harmony parts, sound effects, guitar/key fills, etc. Be sure to ask the engineer for input.

Gear checklist. Bring with you:
All amps/fx pedals/processors you could possibly use. Remember, the "best sounding" instrument/sound may not be the best for the track.
All guitars, keyboards and their stands .
Tuner, Batteries, Capo, Picks.
Percussion (shaker, tambourine, congas, bongos, etc.)
Drummers: Favorite snare drums or cymbals
Keyboard: stands, rigs or setps
Guitar: stands, rigs or setups
Guitar and bass players:
NEW STRINGS (at least a day before your session).

Drummers: NEW HEADS (break them in a little before the session), clean cymbals. TUNE YOUR DRUMS. Our engineers may be able to help with this process.

Typical session log: Although it's NEVER the same for every song or band, here is a typical scenario:

Take 1: Levels for engineer - check headphone mix, players recall parts and generally "warm up."

Take 2: Parts are there but not as tight as necessary.

Take 3: This one is picked over by the producer, engineer, and band members and suggestions might be offered to players. Try and keep an open mind.

Take 4: Performance is usually there and tight.

Take 5: Try to top take Compare these two, keep best take.

Movin on to the next song...

We have recorded everything from "live" to two track recording, to extreme production multitrack mixing. However, here is the average we see clients spend on their per-song projects. Again, every project is different...(times are approximate per song)

1 -1.5 hours for main instruments (piano, bass, drums, gtr)
1 -2 hours for overdubs (second and third gtrs, keyboard overdubs, etc.)
1 -2 hours for vocals (lead vocals, secondary vocals)
1 -2 hours for background vocals (ensemble vocals, choirs)
5 -1 hours for adding spice (percussion / fx, strings, extra instruments)
2 -4 hours for mix


Be prepared to spend time allowing the engineer to "get sounds", including changing microphones, microphone placement, drum tuning, player placement, etc. Our engineers are quick and knowlegable. Remember, they are trying to hear the whole sonic picture and are taking care of many details you may not think of. Time spent in a tracking session getting a great sound helps speed up mix time, reducing time spent attempting to "fix" poor sounds. Never "fix it in the mix" unless absolutely necessary. Be assured, the session will go very quickly once he is satisfied with all the sound and technical issues.

Practice and perform to a click track or metronome when possible. Practicing to a metronome can really tighten up a band. Start practicing with a click track now. The studio reveals, in extreme detail, any tempo inconsistencies. The studio will provide you a click track if necessary.

Take 5-minute breaks often. Some of the best takes happen directly following a short, refreshing break. Don't work yourself to the bone and expect your best work. A relaxed easy-going atmosphere will inspire those around you to better performances.

We recommended you do not bring friends to the main recording session. This is a time when the band needs to focus on each other. This is not the time to shoot your next music video or show off to your girlfriend especially when she see's it takes you 2 hours to get that Osološ just right. This is teamwork time.

Give the engineer a break If you're not actively involved in the recording and mixing, donšt socialise in the control room, allow the engineer to fully concentrate in the critical listening environment, he canšt do that if you are being noisy.

Headphone mix. Your engineer will work with you on your headphone mix. However, you will not hear your instrument in the headphones as you're used to hearing it live, headphone mixes are a unique world and it may take some getting used to. Try lifting a headphone off one ear to hear yourself better. This also helps with tuning when recording vocal overdubs. Please do not ask the engineer to mix at the end of a tracking or overdub session. Unless absolutely neccesary, try and schedule a separate mixing session. Approach a mix session with fresh engineer ears and ideas.

Provide the engineer and all band members copies of the lyric sheets for notes and reference. This will be more helpful than you will ever know.

Be prepared to be in the studio for a certain amount of time and to spend a certain amount of money. Discuss your expectations with your engineer so everyone's on the same page. Be realistic, Music is work and costs money. A good business attitude will help you all along the way. The engineer will work with you to keep the project within the time goals you have set. This prevents the distraction of worrying about how much it's going to cost. During the session, your primary goal should be to keep your focus on the creative process, not the administrative and financial and remember, making copies for the group is still engineering, so it's still on the clock.

Start recording easy songs first. As you begin to relax and fall into a groove, the more difficult songs will come easier.

Tuning OFTEN is essential. Even if you think you're in tune, check it -- especially after leads or songs requiring a CAPO. Tune before EVERY take

Allow the engineer to make suggestions concerning your sounds. For example: You might love the sound of your guitar cabinet with the bass EQ cranked, but the engineer is trained to listen how the sounds fit into the mix and to hear sounds competing for the same frequency spectrum. He may explain that the bass boost in your cabinet will compete with the bass guitar in the mix and recommend a more neutral bass setting. This could apply to any instrument. The goal is not to make each instrument sound great by itself but to sound great in a mix with many other elements.

Finally, at all cost, keep it fun. It will translate into the best finished product. The more prepared you are, the more fun the session will be! Work through creative differences outside the studio and if tensions rise in the session, take evasive action. Move on to the next song and come back to the one you're having trouble with or take a break.

Terms are 50/25/25. 50% at least one week in advance to secure dates, 25% at beginning of mix, balance due upon delivery of masters. No masters released until payment in full. Overtime will be billed at the quoted rates.

Cancellation terms are: 1 week notice = full refund, 48 hours to 1 week notice = 50% refund, 24 to 48 hours notice = 25% refund, 24 hours or less= no refund. Please understand that once we accept your deposit, we stop trying to sell the allotted studio time. If you cancel we still have to cover our costs.

Time Booked Is Time Billed You are invoiced for all time booked, even if you finish early. The clock starts at the booked time and normally stops for a 1 hour lunch, an hour for tea and a 15 min break every 4 hours to keep our ears fresh. All billing is on an hourly basis. Cancellation policy in effect throughout sessions. Load-in is scheduled 1 hour before session start time. Rescheduling of sessions at the discretion of engineers.

Special thanks to Dan Mckinzie.